Called method deploy_js_contract in contract jsvm.testnet
Znim.jsgetStateinitnewGameplayNearContractMyContract2_applyDecoratedDescriptorcallviewNearBindgen(predecessorAccountId_class_class2assertdeserializeserializedeserializeArgsserializeReturnpropertydecoratorsdescriptorcontextdesckeysforEachinitializerslicereversereducekeydecoratoroldMethodargsretenv"jsvm_value_returnClassOriginalClassNewClass_gethasReadstate"jsvm_storage_readSTATEread_registerassignparse.Contract state is empty$jsvm_storage_writestringifyjsvm_args[],predecessor_account_idbstr$assertion failed: playerOneplayerTworow1row2row3row4row5boardStatecurrentTurnisGameActiverowcurrentPlayerpredtotalLeftJgame must be active in order to play.`must pass in a valid number of sticks to remove.2must pass in a valid row.xcannot remove more sticks than what is available in the row.nonly the active player whose turn it is can make a movelogLgame state at row after decrementing: : $ has won the game!There are left:current turn after switching hcannot start a new game when one is currently active"Get state called!player one: player two: current turn: game active: _contract� � � �
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